Full-Time 3D Artist
Ngx is hiring a remote Full-Time 3D Artist. The career level for this job opening is Experienced and is accepting Canada based applicants remotely. Read complete job description before applying.
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ngx is seeking a talented intermediate-level 3D Artist to join our Animation Team! While some in-person presence at our Vancouver, BC location is preferred, remote candidates located in Canada will also be considered.
The Role: You’ll work closely with the Head of Animation and project leads to design, build, and animate 3D assets and environments for cultural, museum, and interactive experiences. You’ll take ownership of scenes from modeling and texturing through to lighting, rendering, and/or integration into Unreal.
The ideal candidate is a versatile problem-solver with strong technical craft, confident camera and asset animation skills, and the ability to collaborate across disciplines while guiding junior artists or freelancers. Experience with particle systems in Houdini, Cinema 4D, or Unreal is a bonus.
Key Responsibilities:
- Work with Creative Directors and design teams to conceptualize visuals that align with project goals.
- Collaborate with project teams to define creative and technical approaches for animated productions.
- Translate design briefs or concept art into functional and aesthetic 3D scenes.
- Take ownership of assigned sequences or environments, from modeling to render/engine-ready delivery.
- Technical and creative problem solving.
- Direct animation contractors and junior team members.
- Participate in client presentations.
Desired Experience and Skills:
- Intermediate level experience
- 3+ years experience working in an animation or VFX studio
- A portfolio that reflects your skills, range, and experience level
- End-to-end experience through all phases of the 3D production pipeline
- Animation of props or environmental elements
- Proficient in Maya, Blender, or equivalent
- Strong working knowledge of Substance Painter
- Fluency with Unreal Engine
Bonus Points:
- Knowledge of Motion Graphics and particle workflows in C4D/Houdini or Unreal
- Basic knowledge of Unity
- Interest in creative technology