Contractor Lead Artist (Generalist)

Side is hiring a remote Contractor Lead Artist (Generalist). The career level for this job opening is Experienced and is accepting Malaysia based applicants remotely. Read complete job description before applying.

Side

Job Title

Lead Artist (Generalist)

Posted

Career Level

Contractor

Career Level

Experienced

Locations Accepted

Malaysia

Job Details

About SideSide is looking for a Lead Artist (Generalist) to define and uphold the visual direction for a wide range of projects. You’ll lead a multidisciplinary art team, establish best practices, and ensure every asset meets a high creative and technical standard across Unity, Unreal, and potentially proprietary engine pipelines.

Responsibilities:
  • Maintain the overall visual direction, style, and quality across 2D and 3D projects.
  • Lead, mentor, and inspire a cross-disciplinary art team (concept, character, environment, props, lighting, FX, and UI).
  • Create high-quality benchmark assets that demonstrate both artistic and technical excellence.
  • Oversee asset production from concept to in-engine implementation in both Unity and Unreal Engine.
  • Collaborate closely with design, engineering, and production to ensure visual targets align with gameplay, performance, and delivery schedules.
  • Review internal and outsourced work, providing clear, actionable feedback to maintain consistency and quality.
  • Support project planning by accurately scoping art deliverables, identifying risks, and advising on staffing and pipeline needs.
  • Help establish scalable art standards and documentation to support future art and codev projects and partner integrations.
  • Attend internal and external meetings, sometimes outside of normal business hours, as necessary to support business goals.
Requirements:
  • 5+ years of professional game art experience (2D and 3D), with at least 2 years in a lead or senior role.
  • Proven ability to deliver AAA or high-quality stylized content across multiple genres and platforms.
  • Hands-on proficiency with Unity and Unreal Engine pipelines.
  • Expert knowledge of tools such as Maya, Blender, Substance Painter/Designer, Photoshop, Spine 2d and related software.
  • Strong understanding of composition, color, lighting, materials, and visual storytelling.
  • Solid grasp of performance optimization, PBR workflows, and real-time rendering.
  • Experience managing, mentoring, and reviewing both internal and outsourced teams.
  • Excellent communication skills, especially in English, and comfort working in a globally distributed environment.

FAQs

What is the last date for applying to the job?

The deadline to apply for Contractor Lead Artist (Generalist) at Side is 18th of December 2025 . We consider jobs older than one month to have expired.

Which countries are accepted for this remote job?

This job accepts [ Malaysia ] applicants. .

Related Jobs You May Like

Lead Animator

Asia
2 weeks ago
Animation
Maya
Motion Capture
Side
Contractor
Experienced

Looking for a specific job?