Contractor Unity Illustrator

ZILLION TECHNOLOGIES, INC is hiring a remote Contractor Unity Illustrator. The career level for this job opening is Experienced and is accepting Washington, DC based applicants remotely. Read complete job description before applying.

ZILLION TECHNOLOGIES, INC

Job Title

Unity Illustrator

Posted

Career Level

Contractor

Career Level

Experienced

Locations Accepted

Washington, DC

Job Details

Job Title: Unity Illustrator

Location: Fully Remote

Mobile/Tablet animation experience: Required

Experience working with programs for Children: Required

Must submit with Link to past experience with Children’s games (recent past): Required

  1. Key responsibilities of a Unity Illustrator might include:
  2. Concept art creation: Designing and sketching initial ideas for characters, environments, and UI elements to establish the visual style of the game.
  3. Asset creation: Modeling, texturing, and rigging 3D characters and environments in Unity, or drawing high-quality 2D sprites for 2D games.
  4. Animation: Creating character animations, environmental effects, and UI animations using Unity's animation tools.
  5. Texture painting: Creating detailed textures for 3D models to enhance visual quality.
  6. Optimization: Optimizing 3D models and textures to maintain performance within the game engine.
  7. Collaboration: Working closely with game designers, programmers, and other artists to ensure visual consistency and alignment with gameplay mechanics.
  8. UI design: Creating visually appealing and user-friendly interface elements within Unity.
  9. Prototyping: Creating visual prototypes to test design ideas and iterate based on feedback.

Required skills for a Unity Illustrator:

  • Strong artistic skills: Excellent understanding of anatomy, perspective, lighting, color theory, and composition.
  • Proficiency in Unity: Expertise in using Unity's modeling, animation, texturing, and rendering tools.
  • 3D modeling software knowledge: Familiarity with 3D modeling software like Maya, Blender, or ZBrush (depending on the project).
  • 2D art skills (if applicable): Ability to create high-quality 2D sprites and pixel art.
  • Technical understanding: Awareness of performance optimization techniques for game graphics.
  • Communication skills: Ability to collaborate effectively with other team members and clearly communicate design ideas.

FAQs

What is the last date for applying to the job?

The deadline to apply for Contractor Unity Illustrator at ZILLION TECHNOLOGIES, INC is 11th of May 2025 . We consider jobs older than one month to have expired.

Which countries are accepted for this remote job?

This job accepts [ Washington, DC ] applicants. .

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