Full-Time Senior Technical Animator (Canada)

Endava is hiring a remote Full-Time Senior Technical Animator (Canada). The career level for this job opening is Expert and is accepting São Paulo, Brazil based applicants remotely. Read complete job description before applying.

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Endava

Job Title

Senior Technical Animator (Canada)

Posted

Career Level

Full-Time

Career Level

Expert

Locations Accepted

São Paulo, Brazil

Job Details

Endava Games is a pioneering force in the video game industry.

Our mission is to break down barriers in game development, making cutting-edge technology accessible to all developers, regardless of their size. We are a diverse and global team striving for inclusion.

We seek talented individuals passionate about creating exceptional games and driving innovation in the gaming world.

100% Remote position, working with an international team on AA or AAA games in an Unreal Studio.

Responsibilities:

Supporting Animators to enhance their efficiency, happiness, and productivity.

Anticipating needs before they arise, creating a more enjoyable and stress-free work environment.

Adapting to situations and providing effective solutions to make work less stressful and more enjoyable.

Simplifying tasks, clarifying requirements, and communicating instructions in a clear and concise manner, even for 5th graders.

Qualifications:

  • Bachelor's Degree in Animation, Science, or Engineering
  • Recent portfolio demonstrating technical animation skills (rigging, skinning, Python tools)
  • Detailed description of each portfolio example explaining your contribution
  • 5+ years of experience as a Technical Animator/Technical Artist in game development
  • Minimum of 1 AAA Unreal Engine game shipped for PC and/or 9th Gen Console in the last 3 years as a Technical Animator

Required Skills:

  • Expert knowledge in developing Character/Creature control rigs in DCC and UE5
  • Strong proficiency in Python, PySide, and Unreal Blueprints
  • Solid experience with physics simulations for clothing/accessories and debugging within UE5
  • Experience with processing and integrating skeletal meshes and animation data into UE5
  • Experience in creating/refining secondary motion in engine
  • Ability to optimize animation systems to project requirements
  • Comprehensive knowledge in animation principles, anatomy, and kinesiology
  • Ability to create and maintain technical documentation
  • Self-motivated to work independently and in a team
  • Willingness to work directly with teams across multiple territories and time zones

Bonus Skills:

  • Proficiency in other scripting languages

FAQs

What is the last date for applying to the job?

The deadline to apply for Full-Time Senior Technical Animator (Canada) at Endava is 23rd of February 2025 . We consider jobs older than one month to have expired.

Which countries are accepted for this remote job?

This job accepts [ São Paulo, Brazil ] applicants. .

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