Full-Time Technical Narrative Specialist

People Can Fly is hiring a remote Full-Time Technical Narrative Specialist. The career level for this job opening is Experienced and is accepting Montreal, Canada based applicants remotely. Read complete job description before applying.

People Can Fly

Job Title

Technical Narrative Specialist

Posted

Career Level

Full-Time

Career Level

Experienced

Locations Accepted

Montreal, Canada

Job Details

Main Goal:
To take technical ownership of the systems and pipelines required to successfully integrate, iterate on, and deliver all narrative and cinematic experiences within the game.
Responsibilities:
  • Take ownership of narrative-driven systems and features implementation, iteration, debugging, and final delivery.
  • Implement complex quest structures, branching dialogues, VO triggers, and interactive narrative elements using scripting systems.
  • Build and maintain robust narrative and quest systems that interact seamlessly with gameplay mechanics, animation, audio, VFX, and AI.
  • Collaborate with other departments to ensure the technical implementation supports the narrative vision.
  • Work closely with engineering teams to determine what should be data-driven versus code-implemented.
  • Own the technical integration of VO, cinematics, and other storytelling assets into the game.
  • Conduct playtests and reviews to evaluate narrative features and provide actionable feedback for improvement.
  • Proactively identify and resolve workflow and implementation issues across departments.
  • Create and maintain comprehensive documentation for tools, systems, and processes.
  • Participate in recruitment activities and skill assessments when needed.
Collaboration within the studio: Production, Art, Environment Art, Meshers, Programmers, Design (Game/Combat/Tech), QA, HR
Experience:
6+ years of professional experience in game design, quest design, or technical/narrative design. At least one shipped AAA title.
Must-have Qualifications:
  • Deep technical expertise especially scripting and animation systems.
  • Proven experience in implementing complex narrative systems within a game engine.
  • Solid understanding of branching narrative structures, pacing, dialogue systems, and player choice consequences.
  • Experience working with VO, cinematics, and narrative pipelines.
  • Strong knowledge of game design and storytelling fundamentals.
  • Ability to communicate and collaborate effectively across disciplines (e.g., narrative, gameplay, animation, audio, code).
  • Excellent problem-solving and debugging skills; able to triage technical issues and implement efficient solutions.
  • Highly organized and self-motivated; able to work independently and manage large-scale features or systems.
  • Strong verbal and written communication skills in English.
  • Passion for storytelling in interactive mediums.
Nice-to-have Qualifications:
Knowledge of C++, C#, LUA or Python is a plus. Experience with cinematic tools and timeline editors (e.g., Sequencer, Maya etc)

FAQs

What is the last date for applying to the job?

The deadline to apply for Full-Time Technical Narrative Specialist at People Can Fly is 25th of December 2025 . We consider jobs older than one month to have expired.

Which countries are accepted for this remote job?

This job accepts [ Montreal, Canada ] applicants. .

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