Full-Time 3D Environment Artist
Liquid Development is hiring a remote Full-Time 3D Environment Artist. The career level for this job opening is Experienced and is accepting Mexico based applicants remotely. Read complete job description before applying.
Liquid Development
Job Title
3D Environment Artist
Posted
Career Level
Full-Time
Career Level
Experienced
Locations Accepted
Mexico
Salary
MONTH $19228 - $20395
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Job Details
Liquid Development is seeking a 3D Environment Artist to join our team for upcoming projects. As an Environment Artist, you will use your skills in Maya, Substance Painter and Unreal Engine to help bring our games to realization.
Some of the cool stuff you'll be doing:
- Adhere to a specific art style and address feedback given by your team leads
- Collaborate with other artists and world builders to create interesting and immersive environments
- Model environment geometry from simple level blockout to finished states
- UV map and paint custom texture sets or trim sheets for levels
- Polish up environments with detail objects, decals, VFX, and other set dressing elements
What you'll bring to the table:
- A strong reel with recent work showcasing proficiency in Environment Art for Video Games (must submit to be considered)
- 3+ years of professional experience working on AAA games with at least 1 shipped title
- Knowledge of 3D applications such as Maya and Substance Painter
- Strong experience working in Unreal Engine 5 (integration, blueprints, performance polish)
- Proficiency in Set Dressing
- Experienced using P4V and Jira/Confluence
Bonus Points!
- Substance Designer experience
- Materials/Shaders creation
FAQs
What is the last date for applying to the job?
The deadline to apply for Full-Time 3D Environment Artist at Liquid Development is
10th of December 2025
. We consider jobs older than one month to have expired.
Which countries are accepted for this remote job?
This job accepts [
Mexico
] applicants. .
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