Full-Time Cinematic Animator (Remote)

GameOn Studio is hiring a remote Full-Time Cinematic Animator (Remote). The career level for this job opening is Experienced and is accepting Montreal, Canada based applicants remotely. Read complete job description before applying.

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GameOn Studio

Job Title

Cinematic Animator (Remote)

Posted

Career Level

Full-Time

Career Level

Experienced

Locations Accepted

Montreal, Canada

Job Details

We are seeking a highly creative and motivated Cinematic Animator. You will work closely with the Animation Lead to deliver high-quality animations.

You should be comfortable collaborating with Engineers, Technical Animation, and Rigging Directors in the development of our animation tools, pipelines, and systems. We value candidates who are proactive in identifying and resolving issues.

The ideal candidate possesses a strong understanding of cinematic camera work, particularly handheld visual styles, and can work efficiently in a fast-paced environment.

  1. Create character/creature motions using key-frame animation and motion capture.
  2. Collaborate with the Lead Cinematic Animator to implement creative direction.
  3. Deliver high-quality body and facial animation assets with speed and precision.
  4. Contribute to animation tests, previs, layout, and final shot animation.
  5. Assist with motion capture shoots and define technical and creative requirements.
  6. Actively communicate progress and potential issues.

Requirements:

  • 3–7+ years of experience in high-quality character and creature animation.
  • Strong proficiency in key-frame and motion capture animation.
  • Proven experience animating realistic humans, emphasizing expressive and accurate facial animation.
  • Prior experience with FACS-based rigs for facial animation.
  • Strong understanding of body mechanics, timing, weight, and shot composition.
  • Solid understanding of cinematic camera work, especially handheld styles.
  • Experience using Maya (preferred); MotionBuilder is a plus.
  • Familiarity with Unreal Engine, Sequencer, and its interface.
  • Ability to work quickly and maintain high quality under tight timelines.
  • Proactive communication skills and a team-focused mindset.
  • Technical understanding of animation tools, pipelines, and systems is a plus.
  • Self-motivated, organized, and able to contribute creatively and technically.

Demoreels are highly preferred.

This remote position is open to candidates based in Canada and available to work Pacific Time hours.

FAQs

What is the last date for applying to the job?

The deadline to apply for Full-Time Cinematic Animator (Remote) at GameOn Studio is 11th of July 2025 . We consider jobs older than one month to have expired.

Which countries are accepted for this remote job?

This job accepts [ Montreal, Canada ] applicants. .

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