Full-Time Combat Game Designer
People Can Fly is hiring a remote Full-Time Combat Game Designer. The career level for this job opening is Experienced and is accepting Montreal, Canada based applicants remotely. Read complete job description before applying.
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People Can Fly
Job Title
Combat Game Designer
Posted
Career Level
Full-Time
Career Level
Experienced
Locations Accepted
Montreal, Canada
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Job Details
- Creating, pitching, and prototyping gameplay ideas for core combat and moment-to-moment mechanics and systems.
- Implementing combatant character with animations and behavior using state machines, behavior trees, visual effects, sound effects & combat encounters with arena layouts, and pacing.
- Creating designs documents, content briefs, system outlines, and other means of sharing all the necessary information with involved teams.
- Collaborating with multiple disciplines, ensuring the correct partners are involved and informed throughout the development process.
- Remaining current on industry trends, including new game genres, new game design methods and techniques, and trending audio-visual excellence.
- Able to operate with a high degree of agency and autonomy, and help shape the goals of the combat design team.
Requirements:
- At least 2+ years of experience in the production of AAA games for consoles and PC.
- 2+ years of experience shipping third-person melee combat titles in AI, combat, or systems design roles.
- Working proficiency with at least one game editor; multiple engine experience is valued.
- Exceptional ability to conceptualize, pitch, and implement game systems and features using various tools, technology, and visual language.
- Clear understanding of creative and game development processes.
- Strong verbal and written communication skills in English.
- Proven successes in creating compelling and fun gameplay, scenarios, and encounters.
- Self-motivated, hard worker with a team-focused attitude and ability to both give and take feedback and criticisms.
- Passion for combat-oriented games (action-adventure titles with 3rd person combat, or combat RPGs).
- Experience with scripting (visual and/or text based) to support avatar behaviors, combat actions, and actions related to hero state machines.
Nice to have:
- Good understanding of action-adventure genre design, player psychology, and emerging industry trends.
- Some knowledge of Maya, 3DS Max or similar 3D package.
- JIRA, Confluence and Perforce Client (P4V) Knowledge.
FAQs
What is the last date for applying to the job?
The deadline to apply for Full-Time Combat Game Designer at People Can Fly is
19th of October 2025
. We consider jobs older than one month to have expired.
Which countries are accepted for this remote job?
This job accepts [
Montreal, Canada
] applicants. .
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