Full-Time Combat Game Designer

People Can Fly is hiring a remote Full-Time Combat Game Designer. The career level for this job opening is Experienced and is accepting Montreal, Canada based applicants remotely. Read complete job description before applying.

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People Can Fly

Job Title

Combat Game Designer

Posted

Career Level

Full-Time

Career Level

Experienced

Locations Accepted

Montreal, Canada

Job Details

  • Creating, pitching, and prototyping gameplay ideas for core combat and moment-to-moment mechanics and systems.
  • Implementing combatant character with animations and behavior using state machines, behavior trees, visual effects, sound effects & combat encounters with arena layouts, and pacing.
  • Creating designs documents, content briefs, system outlines, and other means of sharing all the necessary information with involved teams.
  • Collaborating with multiple disciplines, ensuring the correct partners are involved and informed throughout the development process.
  • Remaining current on industry trends, including new game genres, new game design methods and techniques, and trending audio-visual excellence.
  • Able to operate with a high degree of agency and autonomy, and help shape the goals of the combat design team.
Requirements:
  • At least 2+ years of experience in the production of AAA games for consoles and PC.
  • 2+ years of experience shipping third-person melee combat titles in AI, combat, or systems design roles.
  • Working proficiency with at least one game editor; multiple engine experience is valued.
  • Exceptional ability to conceptualize, pitch, and implement game systems and features using various tools, technology, and visual language.
  • Clear understanding of creative and game development processes.
  • Strong verbal and written communication skills in English.
  • Proven successes in creating compelling and fun gameplay, scenarios, and encounters.
  • Self-motivated, hard worker with a team-focused attitude and ability to both give and take feedback and criticisms.
  • Passion for combat-oriented games (action-adventure titles with 3rd person combat, or combat RPGs).
  • Experience with scripting (visual and/or text based) to support avatar behaviors, combat actions, and actions related to hero state machines.
Nice to have:
  • Good understanding of action-adventure genre design, player psychology, and emerging industry trends.
  • Some knowledge of Maya, 3DS Max or similar 3D package.
  • JIRA, Confluence and Perforce Client (P4V) Knowledge.

FAQs

What is the last date for applying to the job?

The deadline to apply for Full-Time Combat Game Designer at People Can Fly is 19th of October 2025 . We consider jobs older than one month to have expired.

Which countries are accepted for this remote job?

This job accepts [ Montreal, Canada ] applicants. .

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