Full-Time Gameplay Animator (Remote)
GameOn Studio is hiring a remote Full-Time Gameplay Animator (Remote). The career level for this job opening is Experienced and is accepting Montreal, Canada based applicants remotely. Read complete job description before applying.
GameOn Studio
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Follow the established vision of game's story and gameplay in process of animation creation.
Creating high quality content utilizing both hand key animation and motion capture data.
Developing animations that support gameplay and visuals
Implementing and iterating on animation assets in game.
Collaborating with team to create dynamic, player centric experience.
Organizing and prioritizing animation tasks.
Looking for feedback and direction after self-investigation
You will be also working in our inhouse motion capture studio.
Typically 3+ years' professional experience as an animator in games, film or TV.
Good understanding and feeling of animation principles – timing, weight and staging.
Great ability to transfer game's story and gameplay on believable and full of life animations.
Solid understanding of character anatomy.
Proficiency with any animation packed tools.
Ability to think outside the box to come up with more efficient techniques.
Ability to follow and take direction.
Ability to implement feedback.
Strong verbal and written communication skills in English.
Open-minded team player attitude.
Strong work ethic and self-motivated.
Passionate about playing and making videogames.
Skills:
- Character Animation
- Motion Capture
- Animation Tools (Maya, Motionbuilder)
- Unreal Engine
- Facial Animation