Full-Time Games - Technical UX Designer
Endava is hiring a remote Full-Time Games - Technical UX Designer. The career level for this job opening is Experienced and is accepting Europe based applicants remotely. Read complete job description before applying.
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Company DescriptionTechnology is our how. And people are our why. For over two decades, we have been harnessing technology to drive meaningful change.Endava Games is a pioneering force in the video game industry, dedicated to developing some of the biggest titles in the market. Our mission is to break down barriers in game development, making cutting-edge technology accessible to all developers, regardless of their size. We are dedicated to diversity, equity, and inclusion. Our global team values different perspectives, backgrounds, and experiences, creating an environment where everyone thrives. We actively recruit and support underrepresented groups in gaming, including women, non-binary individuals, and those from diverse cultural and educational backgrounds. We prioritize accessibility through flexible schedules and resources for individuals with disabilities, shaping a future of game development for all. 100% remote position, working with an international team on AAA games.
Job DescriptionThe main focus of this role is to implement the game user interface via visual scripting using Electronic Arts’ Frostbite engine and tools. The role requires a solid foundation in software engineering fundamentals with experience, or strong interest, in UI/UX design and implementation. We are seeking a skilled game developer to join our international team on an unannounced AAA game.
Responsibilities:
- Write maintainable, high-quality code using Frostbite's visual scripting language (similar to Unreal Engine's Blueprint) to implement user interface logic and ensure seamless data integration with backend systems.
- Create functional UI elements within the Frostbite editor, utilizing the entity component system (similar to Unity's interface and workflow).
- Work with Engineering and Project Management to review UI features, assess scope, and estimate the development of new features.
- Deliver high-quality assets with close attention to visual detail.
- Collaborate closely with other Technical UX Designers and engineers across Endava and our client/co-developing team.
Qualifications1 - 3 years’ experience in game development or a closely related industry in a technically-oriented design implementation or engineering role.Strong knowledge of computer science fundamentals, including Object-Oriented Programming (OOP), algorithms and data structures.Ability to debug technical issues and optimize effectively and document both the issues and resolutions.Ability to concisely and transparently communicate updates and resolutions to team members, customers, and stakeholders.Strong grasp of UI/UX principals and proficiency in implementing and optimizing assets to meet engine requirements.
Preferred SkillsProfessional experience with Unreal (UMG, blueprint) or Unity (NGUI, UGUI, visual scripting).Undergraduate degree in Computer Science, Mathematics, Physics.Proficiency with Figma and Adobe Suite.
Portfolio RequirementsExamples of UI/UX design work from professional, personal or community projects, or equivalent contributions are encouraged.