Full-Time Lead Graphics Engineer

CD PROJEKT RED is hiring a remote Full-Time Lead Graphics Engineer. The career level for this job opening is Manager and is accepting Boston, MA based applicants remotely. Read complete job description before applying.

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CD PROJEKT RED

Job Title

Lead Graphics Engineer

Posted

Career Level

Full-Time

Career Level

Manager

Locations Accepted

Boston, MA

Job Details

CD PROJEKT RED is seeking a Lead Graphics Engineer to lead the development and optimization of cutting-edge graphics systems for our next title, Project Sirius, a multiplayer game set within the world of The Witcher.

In this role, you will collaborate closely with artists and engineers to deliver industry-leading visuals through advanced rendering, shaders, lighting, and graphical enhancements.

Your expertise will ensure that our graphics solutions are performant, efficient, and aligned with the game's creative vision.

  1. Responsibilities
  2. Design, implement, and optimize rendering systems to meet high visual fidelity goals.
  3. Collaborate with the art team to create performant tools and workflows for impactful visuals.
  4. Work across disciplines to develop innovative rendering solutions for large-scale, open-world environments.
  5. Maintain, debug, and enhance existing graphics systems for improved performance and memory utilization.
  6. Mentor junior engineers and provide technical guidance to the team.
  7. Ensure adherence to the team's coding standards and contribute to overall code quality.
  8. Actively solicit and integrate feedback to enhance system performance and design.

Requirements

  • 7+ years of experience in game development, with at least 1 year as a lead.
  • Proficiency in C++ with a robust foundation in graphics programming.
  • Expertise in rendering techniques, shaders, and GPU/CPU architecture.
  • Experience with Unreal Engine 4/5, ideally with a shipped title using the engine.
  • Familiarity with low-level graphics APIs (DirectX12, Vulkan, etc.) and debugging tools (RenderDoc, Pix).
  • Extensive multithreaded programming skills.
  • Demonstrated ability to profile and optimize performance at a low level.
  • Exceptional problem-solving skills, communication, and a collaborative mindset.

Nice to Haves

  • Experience working on AAA console titles, particularly with Unreal Engine.
  • Familiarity with memory management and platform-specific optimizations.

FAQs

What is the last date for applying to the job?

The deadline to apply for Full-Time Lead Graphics Engineer at CD PROJEKT RED is 19th of June 2025 . We consider jobs older than one month to have expired.

Which countries are accepted for this remote job?

This job accepts [ Boston, MA ] applicants. .

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