Full-Time Lead PCG/Tools Engineer

CD PROJEKT RED is hiring a remote Full-Time Lead PCG/Tools Engineer. The career level for this job opening is Manager and is accepting Boston, MA based applicants remotely. Read complete job description before applying.

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CD PROJEKT RED

Job Title

Lead PCG/Tools Engineer

Posted

Career Level

Full-Time

Career Level

Manager

Locations Accepted

Boston, MA

Job Details

CD PROJEKT RED is seeking a Lead PCG/Tools Engineer for Cyberpunk 2 in Boston. You will lead the Orion Team, developing procedural tools for designers and artists.

Responsibilities:
  • Manage and develop direct reports.
  • Collaborate with designers, artists, and developers.
  • Guide the team in building and enhancing PCG tools within Unreal Engine.
  • Ensure tooling pipeline efficiency.
  • Research PCG trends and Unreal Engine advancements.
  • Foster cross-functional collaboration.
  • Write optimized, high-quality code.
Requirements:
  • 7+ years of programming experience in the games industry.
  • Proficiency in C++ and Unreal Engine.
  • Experience with current-gen console hardware.
  • Deep understanding of geometric algorithms and data structures.
  • Creative and strategic problem-solving skills.
  • Excellent communication and interpersonal skills.
  • Management and tool development experience.
  • Unreal Engine and PCG experience.
Nice to have:
  • Houdini experience.
  • Performance/memory optimization experience.
  • Experience developing with XBox and PlayStation.
This job can be hybrid/in-office from Boston or fully remote.

FAQs

What is the last date for applying to the job?

The deadline to apply for Full-Time Lead PCG/Tools Engineer at CD PROJEKT RED is 9th of October 2025 . We consider jobs older than one month to have expired.

Which countries are accepted for this remote job?

This job accepts [ Boston, MA ] applicants. .

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