Full-Time Narrative Designer II - AAA Narrative/Open-World Game
Pipeworks is hiring a remote Full-Time Narrative Designer II - AAA Narrative/Open-World Game. The career level for this job opening is Experienced and is accepting Worldwide based applicants remotely. Read complete job description before applying.
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Pipeworks
Job Title
Narrative Designer II - AAA Narrative/Open-World Game
Posted
Career Level
Full-Time
Career Level
Experienced
Locations Accepted
Worldwide
Salary
YEAR $89000 - $105000
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Job Details
Pipeworks Studios is looking for a Narrative Designer II to help craft immersive quests, communities, and open-world events for a narrative-driven AAA RPG experience. This is a design-and-implementation role (not a writing position) focused on building story-driven gameplay using visual scripting and in-engine tools.
- Key Responsibilities:
- Design, prototype, and implement quests, POIs, communities, and open-world events using visual scripting within UE5 and proprietary tools.
- Build clear quest logic, conditions, states, and fail-safes; integrate gameplay, locations, characters, UI prompts, audio/VFX for readable player feedback.
- Plan required assets and collaborate with systems, level design, art, audio, UI, and engineering to deliver seamless narrative experiences.
- Maintain quality through playtests, debugging and fixing reported issues, and iterating on feedback.
- Create and maintain clean documentation (flows, specs, state machines, implementation notes).
Skills, Knowledge and Expertise:
- Must Haves:
- Proficiency with UE4/UE5 and visual scripting (Blueprints or proprietary tools).
- Strong grasp of interactive storytelling, encounter pacing, player readability, and systemic quest design.
- Excellent cross discipline communication; comfortable collaborating across global time zones.
- Nice to haves:
- Demonstrable experience in a lead role (project, pod, or strike team) for AA/AAA title(s).
- Experience tuning open-world economies, event scheduling, and encounter gating.
- Familiarity with branching narrative tools (e.g., articy:draft, Ink) and data driven pipelines.
- Released narrative works (games, comics, film).
Education & Experience
5-8+ years professional experience as a Quest/Narrative/Open-World Designer on AA/AAA titles. 2+ shipped narrative-driven AA/AAA game in a design/implementation capacity. Must be able to discuss thoroughly, and preferably show, shipped examples of implemented quests/systems and in-engine scripting. Bachelor’s or equivalent experience.FAQs
What is the last date for applying to the job?
The deadline to apply for Full-Time Narrative Designer II - AAA Narrative/Open-World Game at Pipeworks is
22nd of September 2025
. We consider jobs older than one month to have expired.
Which countries are accepted for this remote job?
This job accepts [
Worldwide
] applicants. .
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