Full-Time Narrative Designer II - AAA Narrative/Open-World Game

Pipeworks is hiring a remote Full-Time Narrative Designer II - AAA Narrative/Open-World Game. The career level for this job opening is Experienced and is accepting Worldwide based applicants remotely. Read complete job description before applying.

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Pipeworks

Job Title

Narrative Designer II - AAA Narrative/Open-World Game

Posted

Career Level

Full-Time

Career Level

Experienced

Locations Accepted

Worldwide

Salary

YEAR $89000 - $105000

Job Details

Pipeworks Studios is looking for a Narrative Designer II to help craft immersive quests, communities, and open-world events for a narrative-driven AAA RPG experience. This is a design-and-implementation role (not a writing position) focused on building story-driven gameplay using visual scripting and in-engine tools.
  • Key Responsibilities:
  • Design, prototype, and implement quests, POIs, communities, and open-world events using visual scripting within UE5 and proprietary tools.
  • Build clear quest logic, conditions, states, and fail-safes; integrate gameplay, locations, characters, UI prompts, audio/VFX for readable player feedback.
  • Plan required assets and collaborate with systems, level design, art, audio, UI, and engineering to deliver seamless narrative experiences.
  • Maintain quality through playtests, debugging and fixing reported issues, and iterating on feedback.
  • Create and maintain clean documentation (flows, specs, state machines, implementation notes).
Skills, Knowledge and Expertise:
  • Must Haves:
  • Proficiency with UE4/UE5 and visual scripting (Blueprints or proprietary tools).
  • Strong grasp of interactive storytelling, encounter pacing, player readability, and systemic quest design.
  • Excellent cross discipline communication; comfortable collaborating across global time zones.
  • Nice to haves:
  • Demonstrable experience in a lead role (project, pod, or strike team) for AA/AAA title(s).
  • Experience tuning open-world economies, event scheduling, and encounter gating.
  • Familiarity with branching narrative tools (e.g., articy:draft, Ink) and data driven pipelines.
  • Released narrative works (games, comics, film).
Education & Experience
5-8+ years professional experience as a Quest/Narrative/Open-World Designer on AA/AAA titles. 2+ shipped narrative-driven AA/AAA game in a design/implementation capacity. Must be able to discuss thoroughly, and preferably show, shipped examples of implemented quests/systems and in-engine scripting. Bachelor’s or equivalent experience.

FAQs

What is the last date for applying to the job?

The deadline to apply for Full-Time Narrative Designer II - AAA Narrative/Open-World Game at Pipeworks is 22nd of September 2025 . We consider jobs older than one month to have expired.

Which countries are accepted for this remote job?

This job accepts [ Worldwide ] applicants. .

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