Full-Time Principal Animator

People Can Fly is hiring a remote Full-Time Principal Animator. The career level for this job opening is Experienced and is accepting Montreal, Canada based applicants remotely. Read complete job description before applying.

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People Can Fly

Job Title

Principal Animator

Posted

Career Level

Full-Time

Career Level

Experienced

Locations Accepted

Montreal, Canada

Job Details

Main Goal: To create realistic and stylized motion for in-game characters.
Collaboration: Level Design, Game Design, VFX, Animation programming, and Tech animation
Responsibilities:
  • Follow and influence the game’s vision.
  • Create high-quality content using hand key animation and motion capture data.
  • Develop animations that support gameplay and visuals.
  • Implement and iterate on animation assets in-game.
  • Troubleshoot animation issues.
  • Provide R&D projects and pipeline improvements.
  • Fix bugs and describe R&D case studies.
  • Support recruitment and onboarding.
Qualifications:
  • Strong mentoring skills.
  • Excellent understanding of animation principles and character anatomy.
  • Bring industry standards to the project.
  • Ability to transfer the game's story to believable animations.
  • Strong artistic skills.
  • Solid Unreal Engine knowledge.
  • Accountable and self-motivated.
  • Proficiency with MAYA and Unreal.
Experience: 8+ years in the video game industry.
Nice to have:
  • Shipped a AAA game title
  • Technical skills in rigging
  • Proficient in MotionBuilder
  • Facial animation and lip-syncing skills
  • Ability to promote our studio at conferences

FAQs

What is the last date for applying to the job?

The deadline to apply for Full-Time Principal Animator at People Can Fly is 16th of November 2025 . We consider jobs older than one month to have expired.

Which countries are accepted for this remote job?

This job accepts [ Montreal, Canada ] applicants. .

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