Full-Time Senior Level Designer

Mob Entertainment is hiring a remote Full-Time Senior Level Designer. The career level for this job opening is Senior Manager and is accepting USA based applicants remotely. Read complete job description before applying.

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Mob Entertainment

Job Title

Senior Level Designer

Posted

Career Level

Full-Time

Career Level

Senior Manager

Locations Accepted

USA

Job Details

Mob Entertainment, a startup multimedia studio, is looking for a Senior Level Designer to guide level design for the Poppy Playtime franchise.

You'll collaborate with directors, ensuring levels are tense, well-paced, and atmospheric. This hands-on role involves shaping structure and vision, mentoring designers, and building compelling spaces in Unreal Engine 5.

Responsibilities:

  • Collaborate on level design pipeline, aligning with gameplay, narrative, and technical constraints.
  • Collaborate with directors to define experience goals and spatial rhythms.
  • Prototype, build, and iterate levels in Unreal Engine.
  • Work with Gameplay Designers, Writers, Engineers, and Artists.
  • Maintain strong documentation, workflow clarity, and progress visibility.
  • Lead playtests and design reviews, gathering feedback.
  • Balance level aesthetics, readability, and performance.
  • Help shape level design culture and team capability.

Requirements:

  • 6+ years professional game design experience, focusing on level design.
  • 2+ years experience in mentoring.
  • Proficiency in Unreal Engine 5, using Blueprints.
  • Portfolio demonstrating authored or led level work (first-person, puzzle, or horror).
  • Strong grasp of spatial pacing, gameplay, environmental storytelling, and encounter flow.
  • Experience collaborating with narrative teams.
  • Comfort with high-level vision and hands-on production (greyboxing, paper designs).
  • Strong communication and organizational skills.
  • Familiarity with source control (Perforce), task management tools, and level design documentation.

Pluses:

  • Experience with narrative-focused or horror adventure games.
  • Familiarity with modular environment workflows and LD/Art pipeline coordination.
  • Experience with procedural or systemic game spaces.
  • Strong instincts for emotional pacing, building tension.

Performance Expectations:

  • Drive vision, quality, and execution of level design.
  • Empower and support level design team.
  • Refine and maintain structure, pipeline, and review cadence.
  • Collaborate and lead across the design team.

FAQs

What is the last date for applying to the job?

The deadline to apply for Full-Time Senior Level Designer at Mob Entertainment is 1st of July 2025 . We consider jobs older than one month to have expired.

Which countries are accepted for this remote job?

This job accepts [ USA ] applicants. .

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