Full-Time Senior Technical Animator
People Can Fly is hiring a remote Full-Time Senior Technical Animator. The career level for this job opening is Experienced and is accepting Montreal, Canada based applicants remotely. Read complete job description before applying.
People Can Fly
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Maintain the production and software pipeline and meet deadlines.
Creating high quality characters, creatures and props rigging and skinning technically appropriate to project the desired universe.
Autonomously implementing characters in Unreal Engine including cloth, physics, and blueprint setups.
Work closely with modelers and animators to ensure a smooth development pipeline delivering high-quality assets.
Contribute to pipeline tools and work with engine and project leads on continuous improvement of engine tools.
Ability to provide clean and optimized assets or code within established systems and requirements.
Autonomously work on pipeline tools and collaborate with engine and project leads to propose continuous improvement, including pushing forward R&D case studies.
Occasionally support Lead in recruitment projects with HR collaboration.
Occasionally support new hires' onboarding process.
Typically 5+ years' experience, involved in the production cycle of at least one title.
Good mentoring skills.
Strong understanding of department dependencies and needed areas of collaboration throughout the project.
Great experience with Maya, specializing in rigging/skinning.
Strong understanding of anatomy and character movement with close attention to physical deformation.
Knowledge of facial rigs for games, television, or film.
Strong physics simulation on cloth, hair, and other physics items.
Excellent communication skills with the ability to clearly provide technical feedback on tasks, rigs, toolsets, and documentation.
Good programming skills, ability to write Python code.
Familiarity with Unreal engine art production pipelines, including character/animation-related features.
Self-motivation.
Strong verbal and written communication skills in English.
Nice to have:
- Modeling and animation experience
- Familiarity with other tools like Houdini and Blender is a plus