Full-Time Senior Technical Artist
CD PROJEKT RED is hiring a remote Full-Time Senior Technical Artist. The career level for this job opening is Senior Manager and is accepting Boston, MA based applicants remotely. Read complete job description before applying.
CD PROJEKT RED
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CD PROJEKT RED is looking for a Senior Technical Artist to join our studio to work on Project Orion, the follow-up to Cyberpunk 2077. In this role, you will contribute to the research and development of our in-house tools and help establish and develop processes and procedures within Unreal Engine 5 to enable content development teams to meet our creative and technical goals.
Daily Responsibilities:
- Collaborate closely with art directors, engineers, content designers, and artists to achieve project goals.
- Develop tools and processes that enhance Unreal Engine 5 focusing on scalability, efficiency, and ease of use.
- Research and integrate new features in Unreal Engine 5.
- Ensure high-quality asset integration while maintaining performance and memory efficiency.
- Identify and address bottlenecks in art workflows ensuring a smooth development process.
- Write high-quality code optimized for performance and bug-free, aligned with project goals.
- Provide documentation, training, and guidance to development teams.
- Mentor and guide technical artists, fostering a culture of innovation and excellence.
Qualifications:
- At least 5 years of professional experience in a technical art role within the games industry.
- Excellent knowledge of Unreal Engine 5.
- Demonstrable experience using and developing tools that aid Unreal content creation (Blueprints, PCG, Editor Utility Widgets, Editor Scripts, Geometry Scripting, and Slate Editor Tools).
- Familiarity with procedural content systems.
- Experience in tool development and automation using C++ and/or Python.
- Strong understanding of content performance/memory optimization process and procedures.
- Experience working within content creation software (Blender, Autodesk Maya, Substance Painter).
- Ability to think creatively and strategically to overcome complex technical challenges and drive innovation in technology.
- Commitment to taking ownership, setting goals, exchanging knowledge, and driving initiatives independently.
- Excellent communication and interpersonal skills with the ability to effectively communicate complex technical concepts.
Nice to have (not required):
- Solid understanding of GPU workflows (lighting, rendering, compute shaders), especially using Unreal Engine 5.
- Experience in network automation, batching, and packaged environment setups.
Location: Remote (USA or Canada)