Full-Time Senior Technical Artist
Endava is hiring a remote Full-Time Senior Technical Artist. The career level for this job opening is Experienced and is accepting Stockholm, Sweden based applicants remotely. Read complete job description before applying.
Endava
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Develop, test, and maintain tools for Artists, Animators, and Designers.
Ensure tool stability and performance.
Document tool evaluation, adaptation, and training.
Be a cross-disciplinary team member to innovate and improve company capabilities.
Maintain high accountability and excellent communication.
Bachelor's Degree, MS preferred, or 10+ years experience.
1+ shipped UE4/5 game (PC/console) in the last 3 years.
Up-to-date portfolio demonstrating custom solution expertise (Maya & Unreal Engine).
Comprehensive knowledge of modeling, texturing, shading, rigging, animation, lighting, and rendering tools/workflows (Maya & UE5).
Expert knowledge of C++, Python, and Unreal BP for custom scripts, tools, and plugins (UE5).
Bonus: Experience building shader and material libraries. Strong math skills (3D math, dot arithmetic, analytic geometry).
Experience migrating, integrating, and debugging non-UE5 assets to UE5.
Important: English resume and relevant portfolio required.
Benefits: Competitive salary, company performance bonuses, career coaching, global career opportunities, and more.