Full-Time Senior Technical Artist - Tools
CD PROJEKT RED is hiring a remote Full-Time Senior Technical Artist - Tools. The career level for this job opening is Senior Manager and is accepting Boston, MA based applicants remotely. Read complete job description before applying.
CD PROJEKT RED
Job Title
Posted
Career Level
Career Level
Locations Accepted
Share
Job Details
CD PROJEKT RED is looking for a Senior Technical Artist with a focus in Tools and Pipelines to join our studio to work on Project Orion, the follow-up to Cyberpunk 2077.
In this role you will help contribute to the research and development of our in-house tools and pipeline solutions to enable development teams to meet our creative and technical goals.
Daily Responsibilities:
- Work closely with designers, artists and other developers to understand their needs and ensure the tools and pipelines.
- Extend and enhance Digital Content Creation applications such as Maya, Motionbuilder, or other DCC applications.
- Ensure tools scale without sacrificing performance, maintaining efficient smooth workflows for content teams.
- Write high-quality code that is optimised, bug-free, and aligned with project goals.
- Prototype, research, extend, and integrate in-house tools and third party solutions leveraged by our content development teams.
- Documentation, training, and guidance for development teams.
- Foster cross-functional collaboration to ensure developed tools and pipelines contribute effectively to all game systems and components.
Requirements:
- At least 5 years of professional experience as a tools & pipeline developer or technical artist within the game or film industry.
- Strong C++, C#, and/or Python tool/plugin development and scripting professional experience.
- Familiarity with content creation software (Blender, Autodesk Maya, Substance Painter).
- A good understanding of content creation processes and supporting varied content development teams.
- Experience creating, extending, and maintaining API’s for co-developers.
- Familiarity with developing application interoperability.
- Experience with network automation, batching, and packaged environment setups.
- Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
- Demonstrated commitment to taking ownership, setting goals, exchanging knowledge and driving initiatives independently.
- Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders.
Nice to have: (Not required)
- Familiarity with procedural content systems.
- Familiarity with UI/UX design patterns and paradigms.
- Familiarity with Unreal Engine 5.
- Experience in content performance/memory optimization.