Full-Time Site Reliability Engineer
Escape Velocity Entertainment Inc is hiring a remote Full-Time Site Reliability Engineer. The career level for this job opening is Experienced and is accepting Worldwide based applicants remotely. Read complete job description before applying.
Escape Velocity Entertainment Inc
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What we are looking for: As a Site Reliability Engineer at Escape Velocity, you will be a game maker, enabling the teams to create new ways to enhance experiences in interactive entertainment. We are looking for an experienced Senior Site Reliability Engineer that brings a broad set of technical skills and achievements, development, and automation focused mindset to solving problems, who is eager to tackle a few of technology’s greatest challenges and make an impact on millions of users.
Requirements
What we will do together:
- Analyze, implement, and improve complex systems responsible for delivering our game to millions of fans
- Own the delivery, scalability, and reliability of the cloud hosted game title
- Partner with game team to advise on and implement best practices as we turn ideas into great player experiences
- Take ownership of projects, seeing them through to completion in a timely manner while maintaining exacting standards for the quality of execution
- Engage with product teams to diagnose and resolve operational concerns
- Form and maintain relationships with internal and external partners to best support our peers and customers
- Consistently aim to optimize reliability, availability, observability, and cost
- Participate in on-call rotation that assists with business-critical incidents impacting our partners
What you will bring:
- 5+ years of experience in a Site Reliability, Devops, or Platform engineering role
- 5+ years of experience with observability, application monitoring and alerting, telemetry collection and data visualization using common tools (Prometheus, Grafana, Loki)
- Experience with GitOps workflows and Helix Core / Perforce versioning system
- Experience implementing and maintaining CI/CD systems - Buildkite, Github or Gitlab runners
- Expertise in IaC design using combination of Ansible, Terraform and Cloudformation
- Experience with backend game engines such as Pragma, GameLift, Agones or others
- Experience with capacity planning and FinOps
- Proficient in one or more high-level languages (Ie: Python, Kotlin, JavaScript, C++)
- Strong Linux Skills
- Understanding of public cloud services, their use cases, automation, best practices and cost optimization
- Ability to analyze desired project outcomes and derive requirements that will take an idea from concept to completion